Malign Portents Battle Report 1: The Blood Moon

Malign Portents Battle Report 1: The Blood Moon

“Stormcast!” The bray shaman’s voice was full of hatred. “They killed many. They pay.” The creature was still angry over their last encounter, his favorite Ghorgon had been cut down by the golden armored man-things. “Song says march, go to Shyish…” the beastlord was concerned the grudge was clouding his seer’s judgement. “NO! Blood owed. Blood paid.” Taking out his ceremonial dagger, the shaman began carving runes into his own flesh. “Bring sacrifice, blood moon rise tonight!”

Neeve Blacktalon and her companions were searching for an artifact in what must have once been a human civilization. Shyish had a way of turning civilization into ruin at alarming speed. No sign of life, but Blacktalon thought she saw movement in one of the remaining structures’ upper windows. Screech! The stormhost’s drake was growing restless, too much time had been wasted here already. “Is the key here or not Loman?”

She glared at the priest. “The signs say we must look deeper, it’s either buried or in one of the basements of these structures.” The priest was annoyed to be telling her this information for a second time. Just then the priest was wracked by a vision, a painful message from Azyr on high. “READY DEFENSES, They are coming…”

The shaman was almost giddy with excitement, his sacrifices had been found worthy, before him stood a potent tallyband, ready to slaughter the manthings in Nurgle’s name. “Charge, kill, feast!” The beast shouted. The stormcast were prepared, that much was clear. Volleys of bolts slammed into their lines, the drake let out and ear splitting roar and brought lightning down on the massed daemons.

Nonetheless, the daemons made contact, cutting down some of the stormcast and taking surprisingly little damage in return. Despite their tenacity, the drake would not allow an army of plaguebearers to outflank them and hit their more fragile ranged support, so he took the charge of the swarm, swallowing, slashing and immolating the advancing bringers of rot.

Neeve charged into a great unclean one, slashing it with her axe, doing grievous damage that didn’t even phase the enormous creature. It looked down on her and vomited a stream of acidic bile that burned through her armor. Her retributors also charged the enormous creature and they cut it down. Meanwhile, monstrous toad like creatures were eating their way through a unit of liberators. The battle was raging, but despite their disadvantage, her stormhost had held the line. Just then, the priest re-emerged. “Blacktalon, we’ve found it, the key” he said in a rush. “Good,” Neeve responded, “time to get out of here.”

“NO! NO RUN, NO ESCAPE!” The bray shaman shouted as the stormcast rallied and continued on their path, leaving the slow moving daemon hordes behind them. The shaman was furious. That dragon skull had eluded him once again. The Stormcast had escaped and chose the path of the eye. The saga of the Malign Portents was only just beginning.

Ill Weather Friends

Ill Weather Friends

(This post is part 10 of a 10 part series in honor of the Malign Portents event. Part 1, “The Carnival of Vomittongue the Magnificent” is located here, Part 2, “At the Lady’s Command” is available here, Part 3, “The Tin Woodsmen and the Beasts” is available here, Part 4, “The Dead Can’t Sail” is available here”, Part 5, “The Fly and the Raven” is available here, Part 6, “No Honor Among the Dead” is available here, Part 7, “Horticulus Ascendant” is available here, Part 8, “The Road Less Traveled” is available here, and Part 9, “The Malatrice” is available here.)

Ill Weather Friends

They were losing. For all the preparations brother Jericho had seen in the war plans against Nagash, he didn’t recall any contingencies for losing the beachhead and realmgate in Shyish. The notion that the combined might of Horticulus Slimux’s horde and the stormhost might be completely routed was not seriously considered, and yet…here they were, losing reforged by the dozens, their human warriors long since crumbled to dust by the wizards of the dead, and the rotbringers and daemons they’d brought as insurance barely able to support them due to their own mounting losses.

Molex Soulpox was the last of his crew still standing, the captain and first mate had been torn to shreds by countless skeletons, and most of the rest brought down by the tides of vampire cavalry that had charged in behind the shambling and endless hordes of dead. Even as he ascended the hill in front of him, where he could see a few other blightkings holding out, he looked across the field and saw nothing but more tides of the dead, as far as the eyes could see. Horticulus had been busy back at their staging grounds, the forest’s border was shrinking as the dead brought the rot trees falling to the ground, but it became clear that the gardener had been planting extensively inside, turning the small section of Nagash’s domain into a piece of grandfather’s garden. Molex was glad there would be a foothold for the followers of nurgle here, even as the other realmgates would fall. “THE REALM GATE” he shouted to the other warriors on top of the hill, they could see the shimmering passageway to Aqshy with a dwindling guard of stormcast. An undead dragon bearing a vampire lord was incinerating the front lines of the remaining warriors of order.

The heat of the dragon’s flames was melting armor, rendering shields and weapons useless, but the stormcast dared not to break their defensive formation to charge, lest the protection spell they were relying on break. Suddenly, the dragon’s flames let up, and the warriors were surprised to see a serpentine creature, with what appeared to be malformed wings and shrunken legs tearing at the flesh of the undead behemoth. The dragon snapped back at the creature, tearing into its long but slender body, doing wounds that should’ve killed the beast outright. Undeterred, it continued to tear at the dragon, who was slowing and showing signs of loss of control. It appeared the creature’s venom was so strong, it could even damage reanimated tissue. The dragon began to seize, falling over and throwing its rider. The Malatrice pounced, tearing off the dragon’s head, rendering the reanimated creature a pile of rotting meat and not much more. In that instant, a lance pierced the head of the chaos beast, killing it instantly, the vampire lord dropped the handle of his mounted weapon, leaving it in the monster’s skull, and drew his sword to challenge the stormcast. Before he had a chance a flash of light left an enormous hole in his chest. A tall, hideous beastman let out a bray and lifted his staff over his head as a dozen of his pestigors charged in and cut the vampire to pieces before the creature turned to ash. The shaman said a few words over the dead beast he had summoned, a prayer perhaps? He then lifted the skull of the dead dragon and handed it to one of his warriors. The beasts quickly made for the realmgate, the stormcast doing nothing to stop them. Aqshy had worse things to worry about.

As the blightkings fought their way to the realm gate, they saw the dragon fall, and some of their bestial allies abandon them. “Cowards!” Cursed Molex, “What right have they to abandon us what have been chosen by grampy nurgle”

“Beasts always run when they don’t see a way a winnin” responded Dolkin Phlegmus, “that’s why we’re blessed and they’re cursed, there ain’t no life of eternal service destined for any beast.”

“Still, if we make it out, I should like to take that shaman’s head off.” Molex wasn’t looking for an argument, but he couldn’t contain his frustrating at a retreat when their situation was beginning to look dire. The blight kings reached the stormcast just in time to see the battered warriors facing down a spirit host. The lord castellant lifted his lantern and the blazing light of Sigmar burned the spectral things away until nothing remained. The light also singed the flesh of the advancing blightkings, but they did not stop their charge.

A wave of ghouls had rushed onto the battlefield, unlike their dead allies, they were alive, and the blightkings worked best when their toxic blades were cutting down living flesh. The warriors threw themselves into the wave in front of the stormcast, amused to be showing up the golden armored warriors, beating back the advance such that their defensive line was not overwhelmed and held against the tide of ravenous cannibals. As the blight kings fought they laughed and joked to one another, mocking the dead, the reforged, the fearful beastmen, making crude jokes about the miserable creatures they were cutting down by the dozen. The laughter stopped when the crypt fiends reached them. One by one, each of the proud warriors of nurgle fell, their poisonous flesh then stripped unceremoniously from their bodies by the hungry pack.

Molex was the only survivor, but he was locked in combat with two of the brutal creatures and losing ground. He was quickly being overwhelmed by their lesser kin from all sides, he didn’t have long. Despite the certainty of his fate, he fought on, nurgle’s blessing was upon him, his tally this day had been great, he would fall and rise anew in the garden of his master. Just then, a hammer cracked the larger of the crypt fiends in the skull, stunning the beast. Molex took the opportunity to drive his blade into the other’s throat, finally killing it as the toxicity quickly spread to its brain, leaving the creature seizing on the ground. The liberator in front of him made quick work of the other and they soon found themselves back to back, fighting close and keeping each other alive. “You got a good sense’a timin there, golden boy, I think me card was punched.”

The liberator let out a laugh, “I’ve seen your kin take more damage than I can imagine and walk away from a fight, I wager you don’t have much to fear from these pathetic creatures.” His hammer cut the ghouls down 2 and 3 at a time, shattering their skulls and breaking their limbs. Each sword stroke from the blightking left any it touched, even those just nicked, in a convulsing fit. Together, the warriors fought to keep the pressure off the gradually shrinking line of defenses behind them. Each stormcast in the line took a dozen opponents or more with them, but despite their prodigious efforts they were outnumber by so many that each loss took them closer to total collapse.

“Didn’t think I’d die back to back with a whelp of Sigmar, mate, but it’s been an honor to fight with ye,” the Blightking wasn’t tired, but he could see no end to the tides of the dead and he knew this was where he would meet his end, his first one anyway.

“Don’t give up hope, despair will lead you straight to the arms of nurgle,” the liberator laughed at his retort, slipping into a more serious voice he said, “Maybe we’ll meet again, maybe this moment is destiny and we’ll spend the centuries finding each other and seeing who’s the better. I could hope for a worse rival.”

“I hope so, what’s yer name, pretty boy?”

“Jericho, of the Hammers of Sigmar.”

“I’m Molex, by rights the captain of the weeping maid, though I don’t think I’ll get to see the helm in this lifetime.”

As the warriors continued to fight, each was slowing as the weight of injuries mounted on their superhuman bodies. The sky began to beat a hard rain that made the slope they were standing on slick. Their opponents fell even faster, but they were both losing their footing as well. Just as both had fallen and were being overwhelmed, a crack of lightning struck just behind them, ionizing the air, arcing across the forces of death. Another flash, and a brilliance neither warrior had ever seen or could describe lit up the land of the dead.

The Malatrice

The Malatrice

(This post is part 9 of a 10 part series in honor of the Malign Portents event. Part 1, “The Carnival of Vomittongue the Magnificent” is located here, Part 2, “At the Lady’s Command” is available here, Part 3, “The Tin Woodsmen and the Beasts” is available here, Part 4, “The Dead Can’t Sail” is available here”, Part 5, “The Fly and the Raven” is available here, Part 6, “No Honor Among the Dead” is available here, Part 7, “Horticulus Ascendant” is available here, and Part 8, “The Road Less Traveled” is available here.)

The Malatrice

The swamp water was still. The center mirrored with increasingly thicker costs of algae as you got closer to the land. A few trees jutted awkwardly from the water, not ready to concede their scrap of land even to the swamp itself. The constant din of life filled the air, the sound of insect wings and toads, birds calling out, etc. The blight tree stood above this still, fetid swamp. Hung from its arms, an dozen different bodies, one only freshly died of thirst recently.

This place was once one of offering and punishment, but in the short time it had been out of use, the forest had already started to make efforts to reclaim it. Part of this was enabled by the children of the forest’s primitive ways, their ropes and bamboo cages wouldn’t last long in a jungle that could reclaim a city in a matter of weeks. The only thing keeping their offerings in place was the fact that they’d pleased their dark god, but he was fickle and his admiration would soon fade.

A serpentine shadow appeared over the water, small at first, but growing larger.

The Malatrice hit the water with a splash, the sudden appearance of the large proto-dragon lead the wildlife to flee, but a large tentacled creature was unlucky and the enormous beast tossed the writhing thing down its gullet. The Malatrice was long, perhaps 30 feet at his full length was unfurled, but his vestigial legs had shrunk to the point where he supported his body with the muscles in his tail instead. The beast had a long trunk extending from his face, his mouth able to expand to an enormous barbed maw. The creature was once a cockatrice, a sort of lesser dragon, but nurgle saw fit to reshape the creature after it contracted a potent contagion known as the weeping pox. As the proud creature began to despair, nurgle opened his hands and embraced the creature, changing it indelibly.

Suddenly, the water began to thrum, droplets kicking into the air from the the vibration. The Malatrice kicked up and tried to take off, his misshapen wings capable of flight, but with limited strength and stamina he wasn’t able to escape before the chasm opening underneath him fully opened and sucked him in. For a moment, the dragon was in darkness, every inch of his long body squeezed as though he was being swallowed.

And then, light, air, smell, sound, the creature was somewhere new. Around him were dozens of furry, goat like creatures, crusted in filth. Beyond them, the scent of dust and decay, the undead. The grunts and clang of steel filled his ears, but suddenly a loud grunt got his attention. He craned back at the large beastman with the staff. He knew this creature, it had called to him for aid before. Each time, he’d feasted on manflesh before the battle was over. “Kill the beasts,” his summoner commanded, eyes burning with magical authority.

The Malatrice burst forward over the brayherd warriors, he whipped and bit at the zombies in his way, but they tasted foul, so he didn’t attempt to eat them. This foe would be dissatisfying. He cut a path through the swarm of zombies, their clawing hands barely able to scratch his thick skin, only succeeding in bursting boils on the creature’s skin, the liquid within rendering the creatures unable to move. The dragon hadn’t found the beasts his master instructed him to kill yet, so he kept searching.

As he snaked his way through the battlefield, leaving a path of corpses behind him, he came upon a group of blightkings cutting vampires apart with their rusted weapons. Suddenly, an enormous chimera of bat and man charged at them, two more bounding close behind. The Malatrice charged at them, tearing off the first’s limb and swallowing it down his gullet. The arm turned to ash before it reached his stomach. The creature leapt on him in a rage, but the dragon simply twisted his body around, crushing even the beast’s resilient bones. The creature turned to ash as the dragon bit its head off.

The Blightkings were fighting the other two, one of their number had already fallen. The malatrice tore off one of the creature’s wings and twisted the other in his tail. He bit at the writhing creature, his fangs depositing paralyzing venom, slowing the beast, the blightkings’ blades finding his form and turning him to dust. He flung the final of the beasts to the ground and the blightkings made short work of it as well. The dragon set off to find his next prey, tearing his way across the field, unflinching as it crushed hundreds of foes under his massive body.

Just as the creature was growing frustrated, he heard a scream. An enormous zombie dragon was burning a line of stormcast alive…

Horticulus Ascendant

Horticulus Ascendant

(This post is part 7 of a 10 part series in honor of the Malign Portents event. Part 1, “The Carnival of Vomittongue the Magnificent” is located here, Part 2, “At the Lady’s Command” is available here, Part 3, “The Tin Woodsmen and the Beasts” is available here, Part 4, “The Dead Can’t Sail” is available here”, Part 5, “The Fly and the Raven” is available here, and Part 6, “No Honor Among the Dead” is available here.)

Horticulus Ascendant

Horticulus Slumux was joyful. Even in his wildest dreams he couldn’t have imagined the numbers he was able to muster, despite the foul influence of Sigmar in his precious Ghyran, the legions of nurgle were as impressive as ever. Calling in every favor and allegiance he had at his disposal had helped, if the fleet carrying much of the armies hadn’t been badly damaged by the dead, their numbers would be even more impressive.

He drove his steed Mulch to ride the perimeter faster, tossing seeds as he went. By planting the seeds he would be able to bring the foul blight trees of Nurgle’s garden to these dead lands. As Nagash knew, and hated, the dead made excellent fertilizer. The trees began to burst from the ground, growing with unnatural speed. In the distance, the sound of battle echoed across the hills. The fight could begin at any moment. “The time of fighting is coming, the eyes of Grampy ‘imself are upon us. Glory is yours to grasp me brothers!” His voice amplified to a boom that reached the ears of all his little pawns. The great game was afoot, glory be, true chaotic, cataclysmic excitement.

Cresting the near Hill, what was left of the Order of the Fly company joined the ranks. They had seen battle. The dead were near. Lady Cankerwell rode to Horticulus, making a show of bowing to the ancient being. “Sister, you’re cuttin it close m’dear.” She flashed what her face could approximate as a smile, “The Azyrites are reeling, we were hit by a forward assault. The true armies of the dead draw near. From what we surveyed, they stretch for miles.”

“Miles, eh? We’ll need some more scriveners to keep the tally today! Glorious rot is coming for the armies of the dead.” The dread trees continued to grow, ringing the army with a potent protective barrier. The magical defenses the plaguebearer had enacted prevented any unexpected surprises, the ancient being still had tricks the Sigmarites couldn’t match.

As the armies of the dead finally arrived, the trees had formed a formidable living wall. They marched up to the tree line before a great being appeared, one of the Mortarchs stood before the warhost and issued a calm demand: “Drop your arms. Surrender. Your deaths will be swift, you will feel nothing. Surrender. Join us.” Laughter burst out from behind the trees. The dead didn’t seem to care. “Your choice is made.” The mortarch boomed, and sent the dead forward to step between the trees.

Dozens of the skeletal warriors began hacking at the trees. Suddenly, from the filthy oozing maws of hundreds of trees, countless daemons burst forth. Tearing into the skeleton hordes, first came plaguebearers moving with unnatural speed, then beasts and plague drones, and even daemon princes and a trifecta of great unclean ones. His trap sprung, Horticulus gave the signal for his throngs to charge. As the warriors launched themselves into the skeletal lines, an ill wind began to blow. Horticulus’ brow furrowed. What magic was this?

No Honor Among the Dead

No Honor Among the Dead

(This post is part 6 of a 10 part series in honor of the Malign Portents event. Part 1, “The Carnival of Vomittongue the Magnificent” is located here, Part 2, “At the Lady’s Command” is available here, Part 3, “The Tin Woodsmen and the Beasts” is available here, Part 4, “The Dead Can’t Sail” is available here”, and Part 5, “The Fly and the Raven” is available here.)

No Honor Among the dead

The Lady of Cankerwell’s carriage rolled through the realmgate, a collection of her own knights and the Hammers of Sigmar riding at her side. Though most of her forces had traveled to Shyish by boat, her honor guard felt the dangers involved necessitated an alternate route. The Stormcast were using a gate in Aqshy to get to the staging area on the coast, so she and her closest guard had traveled with the reforged. Coming through the realmgate, they were confronted by a feeling of empty cold, a stark change from the flame kissed air of the realm of fire.

A company of her knights awaited, staying outside the stormcast camp, clearly uncomfortable with the Azyrite presence on the battlefield. Enormous war engines were being erected by the men in their camp, overseen by gold clad warriors. “The legions are being counted and ordered by Horticulus himself, our men have joined the ranks, milady it is glorious!” Captain Harvel was jubilant at their showing, more than doubling their sigmarite allies. All the better, should they need to defend against them later. “We haven’t time to dawdle, the dead will come soon.” The lady mounted a horse, but as she did a voice echoed through the sky “THE DEAD ARE ALREADY HERE!”

Skeletal arms burst from the ground,crawling from long lost graves. A cavalry charge of vampires hit the defensive lines the stormcast were constructing, appearing at close proximity as if a veil was over the defenders eyes. Behind them, swarms of of zombies and skeletons shambled toward the stormcast camp.

“Shall we, milady? No sense dying with the deathless.” Harvel was insisting that they ride in the direction of the nurgle battlines. “No! We will not flee, it is not our way!” The Lady was animated at the thought of making a retreat before they had even engaged the enemy. “KNIGHTS OF THE DUCHIES, THE DEAD KNOW NO HONOR, GIVE THEM NO QUARTER, RETURN THEM TO THEIR PROPER PLACE!” The Lady drew her sword and rode toward the vampires carving their way through reforged and men alike.

The knights’ counter charge was effective, their cursed blades cutting down the overconfident undead cavalry. The swarms of undead that followed slowed the knights and took a toll on their numbers. The lady was like a daemon, animated with an unnatural strength, wielding an ancient sword that drained the essence that animated each of the pathetic creatures it touched.

Despite their martial superiority, the dead were wearing down the knights and the azyrites alike. Without warning, squat forms began spilling from the realmgate behind their lines. The fire red hair of these duardin gave away that they were of the Fireslayer clans, mercenaries hired by the free cities. Seeing the battle raging already, the slayers ran headlong into the enemy. Enormous skeletal forms began to descend from the skies, reinforcing their smaller warriors, and a zombie dragon began lifting the living into the air and then dropping them from enormous heights.

Toward the back of the lines of the dead, necromancers were keeping the dead fighting, raising those who fell again, and giving their minions unnatural strength. The knights gradually cut their way to the sorcerous Black cloaked figures, losing half their number along the way. As they reached the coven, their blades and flails struck home with ferocity. Each dead necromancer decimated the ranks of the dead, the Magics animating them dying with their caster. As the lesser pawns of the dead fell to the sands, a fireslayer shouted a challenge at the dragon rider, charging headlong at the fell beast, dodging its blue flames and succeeding in cleaving the spine of the beast’s neck in two, the bones crumbling to dust. A stormcast bolt ended the life of the dragon rider.

As quickly as the battle had started, there was calm. The the dead had fallen back to the earth, but so had many of the men, reforged, Order of the Fly, and duardin forces gathered on the plateau. The siege engines the forces of order were building had been torn down. As they looked out at the distance, they heard the faint sound of marching. The true armies of the dead had not yet arrived. The same voice that had announced the first wave let loose a booming laugh, “HAHAHAHAHA” that echoed into the night.

The Dead Can’t Sail

The Dead Can’t Sail

(This post is part 4 of a 10 part series in honor of the Malign Portents event. Part 1, “The Carnival of Vomittongue the Magnificent” is located here, Part 2, “At the Lady’s Command” is available here, and Part 3, “The Tin Woodsmen and the Beasts” is available here.)

The Dead Can’t Sail

Gutrot Spume was angry. He sat in his cabin, lamp light flickering, brooding on his exchange with the “lady” of the Duchies. “Truce,” he muttered to himself, exasperated, “what’s grampy getting at, sending me to take orders from a frail whelp can’t even sail?”

The ship hummed from a vocalization of an unseen but immense creature. “I know, my sweet, they don’t belong in our waters, this insult won’t be soon forgotten,” Spume reassured his rot-kraken, speaking aloud though the beast couldn’t hear him, his ethereal connection to the monster soothing it for now. “We got business in Shyish and for now the golden boys is fighting the same battle. They’ll taste rusty steel soon enough..”

The meeting with the Lady of Cankerwell had be curt, she had seen to that. Apparently still clinging to an imprimatur of regality, she carried herself imperiously. Horticulus had warned him not to do anything rash when he set him on this task. And he was explicit about doing exactly as she asked. Spume owed the first plague bearer more than a few favors, so he held his tongue and his axe at her condescension. “I don’t have to like it,” he’d thought throughout the dressing down.

In the end, he accepted his orders, all the while thinking of the hideous things he would do to this small kingdom once this war was over. Her orders were simple, send his ships to all the docks they had taken in Ghyran and prepare to transport armies and supplies. No cutting throats, no piracy, no raids. What’s worse, there was another condition. The ships of the free cities and stormcast were not to be touched. A truce. The thought filled him with homicidal fury. Letting the whelps of Sigmar have free reign of Gutrot Spume’s domain was an insult, and the implication that the hosts of Nurgle weren’t strong enough to handle the pathetic machinations of Nagash was sacrilegious.

The stormcast ship was sailing off the port side, the Rot-kraken reluctantly allows it to pass. The ship was now hours from their destination, a realmgate in the heart of calm seas that leads to the realm of the dead, Shyish. The Rot-Kraken’s wake carried the plague fleets through waters they’d otherwise be forced to row, and the sigmarite ships rode it too. These waters were a secret of the plague fleets, their conquest of the oceans had kept the Azyrites from fully surveying the ocean realmgates. One could only imagine what the forces of order would learn on their brief respite from the raids of the blightkings.

Spume stepped out from his cabin, the crew were busily stepping around the overflowing piles of supplies that had been lashed to the deck. The ship’s load was immense, far more than the next most laden vessel due to the rot-kraken’s strength.

One of his crew approached, “Cap’n, wot we doin letting these scavs sail our wake. Some gold ‘elms lined up on the deck oughta do more good for the battle, ‘elpin morale’ll do more’n them nancies ever do.

“You questionin my orders is you?” Standing a head taller than his crewman, one of his tentacles wrapped itself around his chest, lifting the hulking figure above the deck and holding him over the edge. “You ever so much as hint that you’re questionin me orders again an I’ll send you down so deep, yer soul will never make it to grampy’s garden, you hear?”

He dropped the man back on the deck, a board splintering under the weight of one of the blightking’s feet.

“Wind coming in off the fore cap’n” came a cry from the crow’s nest. Wind from the calm seas around the realmgate was a bad omen. The other ships of the fleet tacked their sails going into the winds, relying on the potent wake of the kraken to carry them forward. Just then a series of cries broke out, “ships sighted, milord!” his first mate yelled, “the dead are sailing at us, do we try to outmaneuver them?”

“No, the time for fancy tricks and cowardly deals is done, we will bury those useless bags’o’bones in the drink an burn their ugly ships fer good measure. Prepare the cannons!” Spume’s ship had been adapted in a number of ways to accommodate the fighting style of the enormous sea creature it was joined to. Banks of cannons set forward allowed them to move headlong at foes and still attack at range. The loud thud of cannon fire began, and the first of the undead ships took the brunt of the ship’s considerable offensive output. It looked at first as though the ship might have survived the bombardment, but it gradually sank until nothing remained but a handful of skeletons in rowboats.

As the other ships grew closer another volley lit up the fog, this time only damaging their target. It would only be a few minutes longer before the first ship’s were upon them, and the rot kraken would begin to do what he did best. “Sir,” his first mate stood at his side, “we ain’t got to worry bout the other ships do we? We can’t do this fight with our arms tied behind our backs.”

“Don’t worry bout them, the captain of each ship is a man I’d trust ter send against entire fleets.” Spume was confident in all his attributes, but nothing more than his ability to judge crew. “Don’t worry about the dead, Archy, they’re only dangerous when they’re up close, when it comes to sailing, it tells ya, the dead can’t sail.”

Another shout rung out even as the kraken roared and the boat rocked as it readied to attack. “200 ships that we can count, looks like they’re packed back all the way to the realm gate.”

“She didn’t say this’d be easy, I suppose, but she also didn’t tell me it would be fun.” Spume chuckled thinking of the joy his beast would take turning the fleet of the dead into timber. The rot kraken began to tear his way through the frail ghost ships, and the swarms of ships they were swimming into began to circle the great beast and attempt to board. Nothing would make Spume happier. He readied his ask and focused his mind on nothing more than the thought of the tally he’d earn killing these hordes.

The Tin Woodsman and the Beasts

The Tin Woodsman and the Beasts

(This post is part 3 of a 10 part series leading up to the Malign Portents event on February 10th. Part 1, “The Carnival of Vomittongue the Magnificent” is located here, and Part 2, “At the Lady’s Command” is available here)

The Tin Woodsman and the Beasts

The smell of acrid smoke filled the edge of the woods. A whirring, metallic sound echoing across the immense trees. The crackling of arcane magics ionized the air and left the smell of ozone permeating behind the smoke. A crack, and a crash, another great tree fell. A silhouette like a man jerked forward and tossed the enormous trunk effortlessly with a mechanical precision.

Sneaking through the brush, a humanoid figure was drawn to the sound. tall and broad like a man, the creature was distinctly inhuman. It’s legs bent backward in the manor of a beast, it’s face shaped into a monstrous grimace, and two enormous horns extending out. It’s body was coated in a filthy coat of black fur, it’s flesh green and ill, dotted with horrific poxes and boils. There were numerous gashes and deep wounds unhealed, but they did not seem to slow the beast.

The beastman Red-hand had seen this before, in fact these monstrosities were keeping constant vigil, cutting back the new growth, destroying grandfather nurgle’s glorious creation. The forest, it seems, was an enemy of the man-creatures. Their homes, where they lived cut off from the bounty of the forest, would be consumed by the ever-growing trees were it not for the machinations of the little-men and their baleful metallic constructs. Cutting the rot-oaks required potent magic, and without the application of enchanted flames, the forest would regrow in a matter of hours.

The beasts’ home was miles from here, but they hunted far and wide. This land was once uninterrupted forest. While the beasts could put up with the man-creatures sacrilegious culling of new growth, the clear cutting of the forest was an insult that could not be tolerated.

With a whistle, red-hand signaled his companions, a dozen in number, their party would be an even match for the mechanical humanoid-shaped thing. Pus-thistle, their foe-render, signaled to 4 of their number to spread out and flank the creature. He had seen this sort of creature before, he knew it was lumbering, slow to turn; and that the cables that fed oil and steam to the mechanical workings were exposed and vulnerable.

With a scream, Pus-thistle signaled his warriors to act, they charged from the front, two of their number throwing immense spears, one glanced harmlessly off the metal creature’s shoulder armor, but the other sunk deep into a joint, a spurt of black fluid came bursting out. As the beasts closed, a gout of green magical fire shot from the creature’s lifting arm, consuming two of the beasts in screaming agony, their bodies turned to ash before they hit the ground. The rest of the hunting pack closed with the gargantuan metal construct, striking at exposed cables, thrusting at armor joints. The sawing arm whirred and glowed with a magical malevolence, catching red-hand in the abdomen, it rent him in two, the beast’s blood splattering across the underbrush.

Just as the thing’s mechanical arm reached down and wrapped its gauntlet around Pus-Thistle, the metalic sounds slowed and then went silent. The beasts had made a mess of the mechanical soldier from behind, it slumped forward, it’s legs still trying to move, but only pulsing due to the damage. “FREE ME” shouted Pus-Thistle, his body still tangled in the gauntlet’s fingers.

The crack of a gunshot let out, the commotion had apparently drawn the beast’s handler. A stunted shape with a large rifle in his arms, the handler was muttering profanities. Pus-Thistle’s struggling succeeded, with a groan the fingers of the gauntlet opened. He ducked behind the ruin of the hulking thing and cried out to his brothers “CHARGE, KILL, FEAST,” and pulled himself up the wrecked for, launching into a leap and sprinting at the little creature with a big gun.

BLAM, the air in front of him filled with smoke, a sharp feeling in his guts ripped through him, but his poxed and infested flesh was undeterred by the damage. A wet pounding sound came from the little thing as his spiked club penetrated it’s light armor. A grunt and a gurgle issued from its mouth as it perished, and the beasts set about feasting on the remains. A horn sounded from the woods and pus thistle turned to see which of his kin was approaching. Beer-puke, one of the Children of the Forest’s centigors strode into the clearing.

“Tell, what brings?” Pus-thistle grunted in the gruff tongue of the beasts.

“Shaman calls. All Children. We leave, new lands,” the centigor had been sent by the tribe’s seer, but the notion of abandoning their territory concerned the hunters.

“No, no flee. Mankin die easy. No fear. Nurgle,” the creature gestured at the enormous blight trees, “Nurgle say no fear; no flee.”

“Nurgle say march. We march. Shaman hear song. Song say march.” The centigor seemed frustrated, and sober, unusual for him.

“We come. Talk shaman.” Pus-thistle knew it was pointless to argue with something as stubborn as a centigor. He and his men cut the skull from the stunted man-thing to add to the herdstone, and what was left of the hunters set off for the tribe’s camp.

At the Lady’s Command

At the Lady’s Command

This is the second in my 10 part fiction series focusing on the lead up to the Malign Portents event. Part 1 can be found here.

At the Lady’s Command

The vultures sat on the archway, looking down at the courtyard. Hungry, but not foolish enough to stray into the bustle below, they sat perched and waiting, sentinels overlooking the comings and goings of the castle. Drawn by the stench of death, they seemed certain that a feast lay waiting when the commotion died down.

The courtyard was filled with supplies, bows, arrows, blocks of hay and barrels of grog. Brightly colored coaches sat, their paint chipping and covered in a gratuitous amount of muck and mire. Two sickly looking steeds were being tethered to the frontmost vehicle, laden with enough supplies to strain even the mightiest of horses. A bulbous man in brightly colored robes mounted the driver’s seat of the coach, readying a whip that seemed an unlikely motivator for such pathetic looking creatures. Despite their appearance, however, with the crack of their master’s whip, the horses set off at a brisk pace, seemingly without notice of the enormous load they carried. Two knights, large men on warhorses wearing thick plates of filth encrusted armor, rode out with the carriage as escort.

From a balcony overlooking the courtyard, a pale veiled face looked out at the preparations. A smile cracked between her poxed lips, broken and jagged teeth revealed themselves. The lady motioned for one of her attendants to come closer. In a voice barely more than a whisper, she said “The work is underway, have you called our bannermen?”

“With both bird and messenger, milady”

“Good, I want the Duchies to be remembered for our contribution. Have you had word back from the traders yet?”

“No milady, I’m not sure if we should expect to. They are…uncomfortable doing business with us. We only see them when desperation overrides their fear.”

“What have they to fear of my men? Have we ever reneged on a deal? Has one of my representatives ever drawn his sword except to defend his own life? We have been honorable and chivalrous, and they treat us like monsters.”

“You are correct milady, I fear it’s simply their own terror at the undue wrath of their god king.”

“Sigmar,” she spat the name out with utter contempt, and for good measure spit upon the floor. “What a useless king he’s proven to be. He promises protection and life eternal. All he delivers is wrath and a miserable half-life for the few he deigns to reforge. I don’t care what it takes, get the traders attention. Offer to pay double.”

“Milady if I may ask, isn’t spending time finding barrels of dye and paint an unnecessary luxury while we make preparations for war?”

“Would that it we’re just our men that we need to prepare, Percival. The song in my head is infecting the dreams of every chief and seer, every shaman and warlord. The song calls out to all of us. If we’re to fight as brothers in arms, we’ll need them to look the part.”

“I see milady, I’ll redouble our efforts.”

As the Servant dismissed himself, the Lady of Cankerwell looked again to the courtyard, where large crates of food were being loaded onto the next coach. As each vehicle set out in succession, she hoped to herself that her loyal servants would have no trouble reaching the port of Kal Breaks, but she knew the stormcast were pushing more and more into her domain since the incident with with that Grymm fellow. Rarely had the Order of the Fly fought opponents less honorable than the stormcast, who treated them like dogs needing to be slaughtered.

Just then, a rider stormed through the open portcullis, one of her lords stop an enormous beast of a horse, scythe held high as he quickly dismounted, she descended the steps from her observing point, the verdigris caked cup at her side spilling maggots and noxious juices as she moved down the steps. Men at arms drilled in the background as she approached the immense figure before her, the sound of metal clanking as he walked.

“My lady, the sigmarite cowards have struck Castle Gilden, many are dead, including the non-combatants:”

“Curs! What monsters lay low women with babes at their breast? Where are they now?”

“They appear to be retaking the castle grounds, there’s some sort of engineer there.”

“Was it the Knights Excelsior?”

“No, my lady, the Hammers of Sigmar.”

“Well, at least there’s that. Send a messenger, I need to meet with this engineer.”

“Milady, you what?”

“The castle grounds there are cursed with some of the most potent Magics my geomancers can muster, the fools can build their citadel, it won’t stand a year. What we are doing is far more important. And for once, the Stormcast are on the same side of our war.”

“Yes, my lady. I shall carry the message myself.”

As the lord mounted his horse, she admired the agility he possessed. She reached out with her mind, allowing herself to take in all the information she could from her kingdom, seeing with unnatural sight. As she gazed beyond horizon into the far flung lands of the Duchies, she suddenly felt a draft, a feeling almost as though the winds of magic were being sucked through a hole. Suddenly, the lady looked up, eyes fixed on the birds of prey pitched above the courtyard.

“ARCHERS, KNOCK AND LOOSE, kill that beast!” She shouted, pointing a scabbed and bleeding finger up at the unsuspecting birds. A half dozen rust encrusted arrows shot from the parapets above and struck two of the birds, both falling limply into the castle grounds. As she approached, she saw the wounds the bird had received, not from the arrow, but from the ritual of binding that some fell sorcerer had used to bend the creatures to their will.

“Necromancy” she muttered under her breath. Though the followers of nurgle sometimes spread diseases that animate the corpses of the dead, the necromancers of Shyish were an abomination that lady could not abide spying on her. If the pawns of Nagash were already encroaching, she knew she had less time that she’d ever feared to muster her forces.

“Make haste. The dead are marching, if we don’t stop them in Shyish, they will rend Ghyran bare!” She ascended the stairs, humming to herself the tune “

Merry children, dance along, the river beds and form a throng, march until the river breaks, and board the ships, to Shyish take. We haven’t long, the dead defy me, come and form into my army.”

The Carnival of Vomittongue the Magnificent

The Carnival of Vomittongue the Magnificent

In honor of Malign Portents, I will be attempting to publish a short work of fiction that ties into the story line every day until the first event on February 10th. That’s 10 days of writing! The stories will vary in length, but the first is something I’ve been plugging away at for awhile now:

The Carnival of Vomittongue the Magnificent

The celebration was jubilant. The travelers could hear the din of music and the cheers of a crowd as they trudged along a well worn game trail in one of the endless forests that dominate Ghyran’s landscape. Cheers, applause, the booming voice of a ring master, this deep in the forest such things were incredibly odd, so they headed toward the sound to investigate what sort of uncharted landmark they’d discovered.

They were, best they could tell, still a week’s journey from Novum, a free city that had been plagued with trouble and put out the call for adventurers to seek their fortune. With rough terrain between their origin and destination, it was unlikely the warrants for their arrest would reach the city any time soon. Even then, there wasn’t much reciprocity for the enforcement of laws across the free cities, so unless someone back home was willing to hire bounty hunters, they should be safe to continue their mercenary work, at least until one of their blades found the wrong person and they found themselves on the road again.

As they got closer to the encampment, the forest seemed to close in behind them, driving them forward toward the music and commotion. Roots burst from the ground, limbs swung down, tearing at their tunics and cutting exposed flesh. Startled by the sudden animation from the forest, they sprinted toward the sound, now apparent that it was coming from a clearing. A burst of fire lit up the tree canopy and singed a tree branch, leading to a raucous laugh. The fire spitter was an enormous man, corpulent and covered in brightly colored robes, they could just make out him performing a bow and leaving the proceedings.

As the travelers reached the edge of the encampment, they were struck by the pungent aroma of rot, but they stepped into the encampment anyway, as the wild forest behind them continued to overgrow, closing up the game trail.

The men and women in the encampment were adorned in bright red and yellow robes, a train of wagons was parked amongst the trees, and they had erected bleachers around a performing area. A small band of horn players and drummers sat to the side, and a group of acrobats was setting up in the center. The 4 men all appeared to be in poor health, their skin pale and bodies emaciated, but despite any ailment they showed remarkable skill, launching themselves into incredible flips and rolls, climbing each other. Suddenly, ropes fell from the treetops above, and they began to scale and swing, showing a fearlessness that was either a mark of great skill or great foolishness.

As they gaped at the performance, one of the revelers noticed them, approaching slowly, clearly suffering from a series of maladies that made walking difficult.

“Aye travelers, you must be a tough lot, traveling through the woods without a caravan” said the bald man before them, his face half covered in boils, painful to look at.

“We…yes, we’re no stranger to the forest and it’s dangers. What is this?” The leader, a tall man with a jet black beard responded.

“This?” The man pointed back at the makeshift stage and cracked a grin, the most swollen of his many boils weeping puss, “Why, this is the great carnival, we’re travelers bringing merriment to the 9 realms, but for us, Ghyran is home. We practice our acts here before we go back out on tour”

“Nine realms?” Said one of the travelers, from her attire and armament it was clear she was a ranger of some sort, confidently carrying a heavy bow.

“Aye, we’ve traveled to all 9, there’s narry sight to be seen one of us ain’t witnessed.”

“You’ve…you’ve been to the realm of chaos…” her voice seemed to drop to a whisper and trail off.

“Don’t worry nothing of it lass, this company is no threat to you travelers, we tour where the realmgates take us, and yes sometimes that even means the realms of chaos. Thank our luck we’ve made it out each time.”

“So where is your company headed” interrupted the leader, clearly less concerned about these travelers than his companion.

“Why don’t you come sit down, it ain’t my place to be talking about that with strangers.”

Gesturing toward the bleachers, the man led them to open seats. The acrobats we’re finishing their routine with an incredible jump between ropes that defied death, and as they cleared the stage, the band picked up with a tune and many rose to start dancing. The travelers stayed in their seats, less interested in dancing than a moment’s respite. All bore the uneasy expression of a weary traveler gripped by paranoia. Still, they tried to enjoy themselves as the show went on, featuring a magic show, a beast tamer, even knife throwing.

As the performances wrapped up, a cloaked man approached, his robes the same vibrant red and yellow as his fellow travelers, and like most he was somewhat dirty and stank horribly.

“Travelers, welcome to our humble performance, I am Gorlug, emissary of his Magnificence, the master of this troupe. I am here to bid you welcome, surely you are tired and could use a night of lodging. We have a spare tent, you could even join us for our feast.”

The party discussed this and agreed that the strange gathering’s hospitality was a safer bet than another night on guard in the forest. They followed the emissary to the dinner tent, and where horrified at the stench inside. While all the circus folk bore a strong aroma, the tent magnified the smell to a point where it was nearly unbearable. Not wanting to offend their hosts, they stifled their gags and took seats near a roast of what appeared to be some sort of roast of an unholy union of wild boar and octopus. Despite the unappealing appearance, the food was passable, the sensation of it on their taste buds a welcome relief from the noxious odor of the room. Throughout the meal, the performers regaled each other with retellings of feats and adventures past, and the party were struck by the kinship and love these odd men and women, misshapen and ugly though they were, felt for each other.

As they finished their meal, the emissary appeared again. “Friends, we’ve sat and dined at the same table, tonight, you shall have a place to sleep. But tomorrow, our trains will set forth on a journey. A quest. Our off season is at an end and this is the last night of revelry. You are free to continue on your way, but know that my lord sees fit to extend you the invitation to travel with us. He’s fickle about new companions, but he sees great potential in you.”

“Where are you lot going? We have business in Novum” said the ranger.

“Ah, nowhere near that shithole. It’s overrun with tzaangors now, you see. The pestigors that lived in those forests kept a delicate balance, but the foolish scions of the god of change have bedeviled the city and its surrounding county for weeks. I wouldn’t be going there. Before long, those damned Knights Excelsior will be burning men alive to stop the spread of Tzeentch’s malign influence.”

“How do we know what you say is true?” The leader interrupted.

“Well, lad, I don’t have much reason to lie. To answer your companion’s question, we head for a realmgate, we’re going to the docks of the blighted duchy to take a boat to shyish.”

“Shyish, God’s why? There’s nothing there but sadness and death” interjected another of the party.

“Aye, the dead are a poor audience. But the call is strong. Our lord, he hears the song. ‘Merry children, dance along, the river beds and form a throng, march until the river breaks, and board the ships, to Shyish take. We haven’t long, the dead defy me, come and form into my army.’ We follow the fates, and they say our greatest performance concludes in Shyish.”

“Who…who calls you?” The leader asked tentatively, realizing as he said it that he didn’t really want to know the answer.

“Why, the god of forgiveness and hospitality; the lord of life and joy and song. Grandfather Nurgle.”

With horror, one of their party screamed, and began to back away from the emissary. Their leader spoke to him “Darius, wait! If these men meant us harm, they’d have done so already. We know we can’t go back where we came, and our destination is under siege. If they’ll let those of us who don’t worship their god eat their meat and drink their ale, sleep in their tents, what reason have we to say no? What’s Sigmar done for us that we should be so pious as to reject hospitality when it’s offered?”

Grinning, the emissary said simply “What you do is your concern, but my lord is serious in his offer. Make up your minds by morning when we depart. Fair warning, the wards that keep this encampment clear will fade once we are gone, and the forest will again overtake this place.”

The travelers made their way to the offered tent and settled in to a long discussion of their options. As they came to the conclusion that they must go with on this journey. Their leader extinguished the lantern and they settled in for sleep. Coughing audibly, Darius groaned in pain as he tried to settle into sleep. The night seemed to close in around him as he plunged into darkness.

Ex Profundis Monster Contest WIP

So, Ex Profundis has a contest on to build monsters you’d encounter in the wilds of the mortal realms. I happen to love monsters, in fact, I’m trying to spend the next year or two converting every chaos monster in the books. So, obviously, I should be participating. 

I’ve posted about this before, but this is my Cockatrice for my Beastmen, a little closer to final form:

I need to do a lot more sculpting of skin detail, smooth things out, and decide what I want to do with the tail.

Obviously, this creature bears little resemblance to the proud and horrifying cockatrice of the old world, this beast was once birdlike, before its ancestors settled into the Virolex swamps in Ghyran. Mutating to the whim of the patron deity of the swamps, Nurgle, the Plaguetrice has become wormlike in appearance, its head twisted into an insectoid monstrosity, its wings virtually all shed, the flesh underneath raw and infected with hideous pustules. Truly, a horror to behold, smell, or even describe.